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©2007-2009 ~RayArtz
:iconrayartz:

Artist's Comments

At long last she is complete and I must say I'm very happy with how she turned out.
Based on the character design by the popular fellow deviant Vinz (aka bleedman)

Modeled and textured in 3ds max; except for her eyes and hair, which were created in photoshop.

I hope you all enjoy her!
Grim Tales rules!



To see my inspiration in beautiful 2d form go to Vinz's page located here:
[link]

Comments


:iconneriah:
Wow, that's really cool! This must've taken ages to sculpt!! The one at the end where she's looking down is my favorite.
Are you learning 3ds Max at an art school?
:iconrayartz:
Actually the modeling didn't take all that long.
I spent days tweaking the textures and getting the Rig/Facial morphs right.

But to answer your question yes, I did go to school for this. But I quickly found if you want to be any good you have to work hard on your own time and continue to learn outside of school.

I've got a long way to go but I definately appreciate everyone's compliments and favs!
:iconshaddie-chan2006:
Awesome!

I've been tryin' to do CG stuff like that 8-)

--
One little spark of inspiration
Is at the heart of all creation
Right at the start of everything that\'s new
One little spark lights up for you

:iconrayartz:
Keep trying!

It took me awhile to get to this point.

I recommend cgtalk.com and 3dtotal.com great resources to learn from.
:iconkaren-1994:
what did you use for this..?

this is great! :D
:iconxononfc:
Heh.. Looks a little like anim8or.
:iconrayartz:
Glad you like it Karen!
to answer your question
the program I use is Discreet 3D studio max
you can find out more about it over at autodesk.com/3dsmax
and another 3d program owned by discreet: autodesk.com/maya

both are excellent programs and have free trial demos if you want to mess around
:iconkaren-1994:
Urwelcome! :D

and thank you!

Details

January 2, 2007
110 KB
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